c. How many organisms of a population can a given environment
hold? (it depends on the amount of resources)
d. What do we call this number? (carrying capacity, or “K”)
5. Explain the guidelines of the game:
a. Each student represents one elk family.
b. One round of play equals one year of time.
c. The pie pan holds the resources that are available in a single year.
d. Only one resource (piece of candy) can be collected at a time. The
student must return to the perimeter of the circle—touching it with
both feet—after each resource has been collected to deposit it on
the edge of the circle before returning to the pie pan for another
resource.
e. Every adult elk needs two resources (candies) to live through one
year and every juvenile elk needs one resource to live through one
year.
f. For the first round of play every family has only one adult member.
g. Each year, half of the families will each produce one offspring.
h. The first year that the offspring is born it is a juvenile (and thus
needs one resource).
i. The second year the family does not produce any offspring;
however the juvenile, if it lived through its first year, is now full-
grown (and thus needs 2 resources).
j. Each family must collect the needed number of resources from the
pie pan in order for the members of the family to survive for that
year. If they collect less than that number, they need to determine
how many individuals actually survived on the lower number of
resources, with juveniles dying off first (ex: if a student/elk family
has 3 adults and one juvenile, the student must collect 7 resources
for the entire family to survive for the year; if the student only
collects 4 resources, then the juvenile and one adult will have died,
since the juvenile was the most vulnerable and the 4 resources can
only sustain two adults).
k. The population will be counted at the end of every year/round of the
game, when the students hold up the number of fingers that
represent the elk in their family that survived that year.
l. If a family dies off completely, they will have to wait to come back
into the game when it is their turn to reproduce a juvenile.
6. Begin the game by writing down the number of elk in the starting
population at time 0 on the data chart. (This will be equal to the number of
students in the class.)
7. Remind the students that they each need 2 resources, but they must
collect them one at a time and return to the perimeter (with both feet
touching the line) to drop off their resources one by one.
8. Start the first round by saying “Go!”. In the first round there is an
abundance of resources, so all the elk should live. Tally the number of
survivors and write that number on the data chart for year one.