of Wounds dealt; Lydia and Lillith may heal as many Wounds as
they deal, regardless of the target’s Life; Lord Fang, as Level 6
Villain, needs to be able to heal all Wounds received beyond his
total Life in order to stay alive.
EXTRA LIFE
Q. If a Hero has more Wounds than his basic Life, being
kept alive by a card that gives him extra Life, can he
move that card during a Rest, thus killing him?
A. No, Heroes can never voluntarily kill themselves. However,
during a Rest you may swap the card with extra Life for another
card that still gives you enough extra Life to keep you alive. The
swapping action is considered to be instantaneous.
TIMING OF DEATH
Q. When exactly is a Character considered killed?
Upon taking Wounds equal to his Life?
A. A Character is only considered killed once it leaves the board,
not when it takes Wounds. If it’s not Overkilled, the target can
still perform his payback reaction, possibly triggering other
abilities (a vampire’s healing ability, for example).
DEATH CURSES
Q. During a Rest, can I move an Upgrade card that’s
under a Death Curse card?
A. Yes. If you have an empty card slot elsewhere in your Guild,
you may even move the “blocked” Upgrade card to it, making
it available again.
REACTIONS
Q. When a Payback Reaction is triggered, does the
Monster have to attack?
A. The controlling player can choose to move or not, and to
attack or not.If the Monster attacks, it must have the Hero who
attacked it as its primary target.
PERMANENT ABILITIES
Q. Do I need to activate a Hero in order to use a
permanent ability on one of his cards?
A. Generally no, the permanent abilities are always in effect.
However, some cards require an active trigger (such as Shield
of Souls and Celerity Stick) that can only be used by an active
Hero.
Q. When can I activate an ability that requires me to
“Exhaust Hero card to get X”? (i.e. Koba, Chooloo,
Lord Fang as Hero, etc)
A. Any ability that requires an active trigger (such as exhausting
a card or taking a Wound), can only be used during that
Hero’s activation, and not in the middle of an attack/payback
resolution. The exception to this is abilities that are part of your
Attack (such as Montoya) or Defense (such as Knight’s Shield).
Q. Can an ability or special effect take place in the
middle of an attack/payback resolution?
A. It depends on the trigger of the ability:
◆
If the trigger is a Hit, Save or CRIT, it takes place immediately
after the dice are rolled.
◆
If the trigger is a Wound, it takes place immediately after
Defense has been rolled and any Saves applied.
◆
If the trigger is a kill, it takes place immediately after Wounds
are dealt, possible reactions and any abilities have been resolved.
Effectively, when the gure is removed from the board.
REWARDS
Q. If a Quest grants 2 Reward cards for accomplishing
two separate tasks (like killing 2 different Monsters, or
taking 2 different Quest tokens), can a single Guild get
both Reward cards by performing both tasks?
A. If the Scenario Special Rules don’t prevent it, then a single
Guild may accomplish both tasks. It will get both Reward cards,
though the Quest is accomplished only once.
Q. When you get a Reward card, can you give it to a
different Hero in your Guild?
A. Yes.
END OF ACTIVATION
Q. After a Hero has performed his Movement and
Attack, can he still do anything before his activation
is over?
A. Yes, he can still do things like pick up Exploration tokens on
his Space, use Potions, activate abilities, etc.
ENDING A SCENARIO
Q. Can the active Hero still do anything after the
last Quest necessary to win the Scenario has been
completed?
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